Neat game from Nitrome again, although not as good or inventive as my favorite Nitrome game, Faultline. In any case, the concept works, and the visual style is quite nice. Some feedback:
- Dying because of not paying enough attention and not remembering a swap and in not being properly visualized in the game isn't that much fun. Expressing the current effect through some glitches not only when actually touching the block could be nice.
- There is a bug with the music that makes the music play twice, with two tracks overlapping with each other, which is disturbing. By disabling the music from the menu I get it to play only once, but can't disable the music fully. This happened on both times I tried the game, although reloading the page fixes the problem.
Ps. I didn't get how you are supposed to finish the last level. The last jump just seems one block too high - unless you're supposed to do an insanely difficult mid-air enemy-bop, which would be just too evil. Is that what you're supposed to do?