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JeffersonTD

67 Game Reviews

11 w/ Responses

A nice game!

The game works pretty well. It gets more intense as you progress. Although it could perhaps be nice to spice up the game a bit by adding other obstacles besides just vertical and horizontal spikes.

This is what action games should be like!

This is what flash action games should be about: versatile and balanced foes and a steady curve of increasing difficulty!

As I've lately (in the last 2 months) been trying out a lot of flash games, I've been surprised how many games have very nice graphics that must have had a lot of effort put into them, but are simultaneously gameplaywise clumsy, very repetitive, chaotic, unnecessarily complex or just downright boring.

This game has simple but still stylish graphics, and what's most important, the gameplay works.

ps. A pause button would be nice.

Why not real seconds?

The hiscores say that they are seconds but these "seconds" are in fact closer to minutes than seconds! Why not have real seconds there?

Battle of the dots

I'm definitely more for a solid gameplay over graphics but having just dots battling against each other leaves one hoping for more. As for the gameplay, I think the level progression is too slow: as there is little variation to the behaviour of the enemies as well and the challenge doesn't grow that much, one gets easily bored.

Ps. A more detailed comment: the enemies that follow you (or are in the mode of following you) don't understand the wrapping game field. Maybe you should make them understand what truly is the shortest route to the player.

A working time trial challenge

I was a bit sceptic on the first couple of levels, but in fact, the game does work. It does deliver what the description promises: the challenge of beating other scores with some 100ths of a second. It probably doesn't keep you entertained for a long period of time, but it's a neat little game.

Annoying Shooter With A Pointless Invisible Wall

I think the issue AcetheSuperVillain is referring to is that for some weird reason you cannot move to the right side of the screen. There is no obvious reason for that, so it has to be a bug, right? But how on earth can a bug like this be unnoticed by the creator of the game?

xxmantisxx responds:

Look, what happened was this: I made the game smaller than this, thinner anyway, and it messed up, as people said, and made it go off the screen, then i fixed it, re sized the window and all of the frames, but in my rush to fix it i forgot to reposition the boundaries for the cursor, so i went back and updated it just now, so there you have it, enjoy.

Adventures of the ... spacebar?

A decent idea and game. A bit annoying, yet a bit addictive as well.

There should be info about the energy meter in the tutorial, and info about the gems wouldn't do harm either even though it's easy to check the gem stuff from the menu. And level information would definitely be welcome!

Nice concept could have been further developed.

It's a nice concept, and the first time I had to "shift" took me by surprise in a very positive way.

However in the end the levels are actually quite mechanic: you go where you can go, and there is not much of a challenge. With more innovative gameplay elements, this could have been even better!

Who needs complex controls?

This game proves that you can have an entertaining and approriately challenging game, even with extremely simple controls. Fun game and I like the graphical style too!

I'm not that convinced about how fun it is to try to get as few clicks as possible though - even though it's an obvious choice for a hiscore system. But especially in that sense I dislike the "click as fast as you can" rooms: failing once in those is a huge punishment to the overall click amount, and thus different rooms aren't equally balanced hiscorewise.

By the way: how is the movement in those fast-clicking rooms implemented? Is it possible to save clicks in them by clicking them in the right rhythm, or do you basically have to use the same amount of clicks to get through the room?

Animations? More?

Your description says: "It's a basic tool to make animations, photos, and more."

Where are the animations and "more"? It's dragging a small set of items, and that's it.

SceneCreatorHQ responds:

Srry man but if you drag it you can make only an "Animation"

I've been looking for freedom.

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Helsinki, Finland

Joined on 2/2/11

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